October 31, 2009 by Filip

Kingdom Key International Edition is now available. This is the final, complete and expanded version of the game, in English.
Kingdom Key is an adventure game. It’s about living in a world, getting around, doing stuff and seeing what comes out of it. There is a GM, of the strong, brutal and scheming sort. It works best as a campaign of about five to ten sessions.
The game is available here to the registered members of Skype Gaming Center.
(As in: people who already play with us, people who genuinely want to play with us, and people who are granted temporary membership by giving us good reasons.)
Posted in Awesome Bunny Games | Tagged adventure, adventure game, anti-trad, design, Games, generic, Kingdom Key, not a story game, not an rpg, Polish Demolition Squad, Publishing, roll-playing, say no and roll the dice, setting agnostic, system, universal | Leave a Comment »
October 18, 2009 by Filip
Bucket of Dice v1.4 is now available.
Bucket of Dice is a generic toolbox for playing indie games online.
This build was created using Vassal Engine v3.1.10 and might not work correctly with older versions. Apart from fixing some minor problems, it adds lots of new stuff.
Current features of the module include:
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Dice, dice, dice. d4s, d6s, d8s, d10s and d12s in ten colors. d20s in three colors. Fudge die, coin, d6 with pips (for IAWA), poker die, mood die and clock die (for Legends of Alyria). Also, it’s now possible to generate custom rolls in the reports panel (including sorted pools).
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Cards. Six decks of cards with different back colors, so even With Great Power can be played using the module. Also, all other components can be shuffled like cards, so it’s easy to emulate drawing words from a hat or beads from a bag for games that use such mechanics.
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Tokens. The base module includes only a few basic tokens, but there’s an extension template for creating custom, game-specific image packs in a relatively easy way.
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Notes. A few colors of those. Each note has a notepad window attached – it’s very basic, but works well enough for simple character sheets etc.
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Arrows. Simple arrows and lines for building relationship maps.
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Maps. A number of square and hex grids. No map tiles included in the base module, but it’s easy to add them to image packs. They lock to the table, and even in games that don’t employ maps they can be used for character sheets, cheatsheets etc.
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Line of sight thread. It’s also good for pointing at stuff so that everyone could see what you are talking about.
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Wallpapers. Extension template allows for custom main table wallpapers.
The components can be manipulated in all sorts of ways, pretty much like on a physical table (moved around, rotated, hidden etc.). Many can be labeled and have notepad windows attached.
The base module might be somewhat ugly, but most of the time it only takes adding some pictures to the extension template to customize Bucket of Dice for the purposes of a specific game. Check out these setups for some examples. I don’t think we tapped all possibilities in our games so far, though.
In this version, I removed the redundant help file. I guess the best way to learn the module is to just look around, clicking everything and experimenting. Right click on a component to see its options. Play with resizing panels and windows a bit (Vassal Engine opens notepad windows confusingly small).
Bucket of Dice v1.4 has most of the features I needed for my own purposes, so chances are v1.5 won’t get released very soon – and once it does, it should be Final, big F. There are still some things that I could add, but I guess it’s going to introduce functionality and presentation improvements mainly.
Posted in Awesome Bunny Games | Tagged Bucket of Dice, cards, dice, dice roller, gaming, modules, Skype gaming, Skype Gaming Center, update, Vassal, Vassal Engine, virtual tabletop | 2 Comments »
October 14, 2009 by Filip
I beg to differ…
Bliss Stage


Mouse Guard

Catgirl Pirates Battle Ninja Dinosaurs!
(on top of a dream train rushing through a sea of stars)

Ninja Princess Usagi-chan Go!


Exalted Hack

Posted in Awesome Bunny Games | Tagged Actual Play, awesome, Bliss Stage, Bucket of Dice, Catgirl Pirates Battle Ninja Dinosaurs!, dice roller, Exalted, Exalted Hack, fun, gaming, Mouse Guard, Ninja Princess Usagi-chan Go!, Polish Demolition Squad, Skype, Skype gaming, Skype Gaming Center, Vassal, Vassal Engine, virtual tabletop | 4 Comments »
So…
Illumination! v0.7 draft = 18 pages of rules
Illumination! v0.8 draft = 8 pages of rules
Progress!

Posted in Awesome Bunny Games | Tagged Games, Illumination!, magick, ontological romance, paradigms, progress, psychedelic, symbols, Vassal Engine | 4 Comments »
I reorganized and streamlined the site, removing everything but essentials.
At this point most of the linked content is only available to the registered members of Skype Gaming Center. This includes the recent drafts of my games and hacks:
- Absolute Apocalypse Academy
- Catgirl Pirates Battle Ninja Dinosaurs! (on top of a dream train rushing through a sea of stars)
- Crisis Trigger
- Kingdom Key
- Exalted Hack
- Yuuyake Koyake Hack
(No drafts of Illumination! are currently available online.)
Posted in Awesome Bunny Games | Tagged Absolute Apocalypse Academy, Bucket of Dice, Catgirl Pirates Battle Ninja Dinosaurs!, Crisis Trigger, Exalted, Exalted Hack, Games, Hacks, Illumination!, Kingdom Key, Polish Demolition Squad, Skype Gaming Center, update, Yuuyake Koyake, Yuuyake Koyake Hack | Leave a Comment »
January 21, 2008 by Filip
Believe in yourself. Not you, who believes in me. Not me, who believes in you. Believe in you, who believes in yourself!
Kamina
The UnSpeakable Tengen Toppa Gurren Lagann is a short set of rules intended to emulate the over-the-top heaven-drilling mecha drama of the acclaimed anime series titled, duh, Tengen Toppa Gurren Lagann. Or, in other words, it can be used to play something kind of like that.

Continue Reading »
Posted in Awesome Bunny Games | Tagged action, anime, awesome, Games, Gurren Lagann, Hacks, InSpectres, mecha, referential play, UnSpeakable | 4 Comments »
Bunny ninja princesses will punish you in the name of the Moon!
Trained in the Blessed Burrow they travel the land, sent by the Bunny Empress to protect her subjects from evil spirits and the wicked.
Continue Reading »
Posted in Bunnies | Tagged angst, anime, anthropomorphs, awesome, Bunnies, concept, DitV, furries, Games, Hacks, ideas, kawaii, magical girls, ninja, Ninja Princess Usagi-chan Go!, rabbits, The Bunny Game | Leave a Comment »