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	<title>Comments for Awesome Bunny Games</title>
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	<link>http://arcrpgs.wordpress.com</link>
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	<lastBuildDate>Sun, 18 Oct 2009 16:21:15 +0000</lastBuildDate>
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		<title>Comment on Update! Bucket of Dice v1.4 now available! by Filip</title>
		<link>http://arcrpgs.wordpress.com/2009/10/18/update-bucket-of-dice-v1-4-now-available/#comment-193</link>
		<dc:creator>Filip</dc:creator>
		<pubDate>Sun, 18 Oct 2009 16:21:15 +0000</pubDate>
		<guid isPermaLink="false">http://arcrpgs.wordpress.com/?p=452#comment-193</guid>
		<description>&lt;p align=&quot;justify&quot;&gt;Thanks.&lt;/p&gt;
&lt;p align=&quot;justify&quot;&gt;It&#039;s going to get totally awesome once whiteboard and mp3 support are added to &lt;em&gt;Vassal Engine&lt;/em&gt;. I just can&#039;t wait for that :)&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p align="justify">Thanks.</p>
<p align="justify">It&#8217;s going to get totally awesome once whiteboard and mp3 support are added to <em>Vassal Engine</em>. I just can&#8217;t wait for that :)</p>
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		<title>Comment on Update! Bucket of Dice v1.4 now available! by Double King</title>
		<link>http://arcrpgs.wordpress.com/2009/10/18/update-bucket-of-dice-v1-4-now-available/#comment-192</link>
		<dc:creator>Double King</dc:creator>
		<pubDate>Sun, 18 Oct 2009 03:28:12 +0000</pubDate>
		<guid isPermaLink="false">http://arcrpgs.wordpress.com/?p=452#comment-192</guid>
		<description>whoah.  this is awesome.  good job!</description>
		<content:encoded><![CDATA[<p>whoah.  this is awesome.  good job!</p>
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		<title>Comment on So you say Vassal is ugly? by Filip</title>
		<link>http://arcrpgs.wordpress.com/2009/10/14/so-you-say-vassal-is-ugly/#comment-191</link>
		<dc:creator>Filip</dc:creator>
		<pubDate>Thu, 15 Oct 2009 14:44:29 +0000</pubDate>
		<guid isPermaLink="false">http://arcrpgs.wordpress.com/?p=436#comment-191</guid>
		<description>&lt;p align=&quot;justify&quot;&gt;Well, I keep hearing that from programmers - but not being one myself, I miss Java&#039;s technical details, I&#039;m afraid :)&lt;/p&gt;
&lt;p align=&quot;justify&quot;&gt;One way or another, at least most of my online gaming needs are currently adressed with &lt;em&gt;Bucket&lt;/em&gt;, even if some functions are still somewhat rough.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p align="justify">Well, I keep hearing that from programmers &#8211; but not being one myself, I miss Java&#8217;s technical details, I&#8217;m afraid :)</p>
<p align="justify">One way or another, at least most of my online gaming needs are currently adressed with <em>Bucket</em>, even if some functions are still somewhat rough.</p>
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		<title>Comment on So you say Vassal is ugly? by renatoram</title>
		<link>http://arcrpgs.wordpress.com/2009/10/14/so-you-say-vassal-is-ugly/#comment-190</link>
		<dc:creator>renatoram</dc:creator>
		<pubDate>Thu, 15 Oct 2009 14:32:48 +0000</pubDate>
		<guid isPermaLink="false">http://arcrpgs.wordpress.com/?p=436#comment-190</guid>
		<description>Oh, it&#039;s pretty far in the future. I&#039;m tinkering with the idea of a table with no rules enforcing, similar to vassal&#039;s rpg modules, only implemented completely via web, in AJAX, with no plugin needed.

I really don&#039;t like java :)</description>
		<content:encoded><![CDATA[<p>Oh, it&#8217;s pretty far in the future. I&#8217;m tinkering with the idea of a table with no rules enforcing, similar to vassal&#8217;s rpg modules, only implemented completely via web, in AJAX, with no plugin needed.</p>
<p>I really don&#8217;t like java :)</p>
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		<title>Comment on So you say Vassal is ugly? by Filip</title>
		<link>http://arcrpgs.wordpress.com/2009/10/14/so-you-say-vassal-is-ugly/#comment-189</link>
		<dc:creator>Filip</dc:creator>
		<pubDate>Thu, 15 Oct 2009 14:24:27 +0000</pubDate>
		<guid isPermaLink="false">http://arcrpgs.wordpress.com/?p=436#comment-189</guid>
		<description>&lt;p align=&quot;justify&quot;&gt;The dice images come from Jason Morningstar&#039;s &lt;em&gt;Grey Ranks&lt;/em&gt; module. I don&#039;t know their original source and as for licensing, I only got permission from Jason to use those. I also miss other sizes, though in practice I rarely use them. I do have an extension with some special dice (including d20 and Alyria&#039;s clock dice) and I plan to eventually include those in the next version of the module, but it&#039;s not publicly available at this point and, well, it actually looks ugly.&lt;/p&gt;
&lt;p align=&quot;justify&quot;&gt;In fact, I would like to switch to more clear and sharp dice images for &lt;em&gt;Bucket of Dice&lt;/em&gt; 1.5, but so far I haven&#039;t found anything both suitable and explicitly free to use. Any hints appreciated! Though I don&#039;t suppose I manage to get down to it sooner than January anyway. I&#039;m aiming for a more or less final version of the module, with all my extensions (cards, grids, special dice, custom wallpapers and tokens templates etc.) and some new stuff I&#039;ve been thinking about implemented. My extensions folder is gradually growing from game to game, and I&#039;d prefer to have most of it in one place.&lt;/p&gt;
&lt;p align=&quot;justify&quot;&gt;Care to share some details about that project of yours?&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p align="justify">The dice images come from Jason Morningstar&#8217;s <em>Grey Ranks</em> module. I don&#8217;t know their original source and as for licensing, I only got permission from Jason to use those. I also miss other sizes, though in practice I rarely use them. I do have an extension with some special dice (including d20 and Alyria&#8217;s clock dice) and I plan to eventually include those in the next version of the module, but it&#8217;s not publicly available at this point and, well, it actually looks ugly.</p>
<p align="justify">In fact, I would like to switch to more clear and sharp dice images for <em>Bucket of Dice</em> 1.5, but so far I haven&#8217;t found anything both suitable and explicitly free to use. Any hints appreciated! Though I don&#8217;t suppose I manage to get down to it sooner than January anyway. I&#8217;m aiming for a more or less final version of the module, with all my extensions (cards, grids, special dice, custom wallpapers and tokens templates etc.) and some new stuff I&#8217;ve been thinking about implemented. My extensions folder is gradually growing from game to game, and I&#8217;d prefer to have most of it in one place.</p>
<p align="justify">Care to share some details about that project of yours?</p>
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